I suggest you ...

Promoting beforeRendering to AbstractMesh

While the things of an InstantedMesh can to is more limited than a Mesh, it can still move, rotation, and scale.

Please implement registerBeforeRender at AbstractMesh level. Did not look at repercusions. Would ther be any?

Would be used in POV Module, being pulled out of MORPH

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    Jeff Palmer shared this idea  ·   ·  Admin →

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